Maarvelous Designer 3 & UE4 Help

Hello everyone I having trouble I would like to use the default unreal default skeleton in Marvelous Designer 3, how do I do this I cant Import because the files are uassest or something and the program is looking for OBJ’s and MDD.

In the engine you have to do a right click on the mesh - export - choose fbx or obj - ok
Now you can import it :slight_smile:

Thanks for the help.