i got an plane brush and scaled it up to 4000x4000.
than i applied an m_water_ocean - material…
and here is the result:
i tried to tweak the tex-coordinates (large scale tiling etc.),
but i can´t get an result like on an plane brush without scaling.
so here are my questions:
- is there an way to tweak this material, so it is looking like on an plane brush without scaling?
- and if it´s not working , what would be an good solution for huge waterplanes?
thanks for an answer