M_MS_Base_

Hello, I did it once but can no longer find the video i saw so now im here

How tf do i add rotation to these new M_MS materials that Fab is now, I tried duplicating the UVs thats currently in the Tiling& Offset (picture 1)

this is the code that i blurrly remember

but cant remember the method to make both tiling and rotion to show up

On that subject how the do i get Albedo to show up ive noticed since the Fab jump its just no longer an option did it get renamed or did it disappear with the rotation option?

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You have the correct code. I’m pretty sure you’ll need to rotate before you scale and offset, so the code probably needs to go in the tiling function here

The bummer is that you probably have to redo this every time you download another Quixel material, so keep a copy :wink: