M_Default Material Problem

Hi everyone. I messed something up in ue5.5. I noticed that when creating a material, the material of different objects in the scene also changed. I think I changed the M_Default material under the hierarcy button in the “material instance”. now even if I import a new object to my scene, it comes with a broken material. The worst part is that when I create a new project I get the same problem. I feel like I’ve ruined everything. Please help for beginner

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You can verify the engine

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does not appear to be selectable :frowning:

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Can you show a pic?

I solved it by uninstalling and reinstalling the program and all its components. A long time loss will motivate me not to make mistakes again :slight_smile: Thank you for your support.

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