Suggested:
-
The learning path Amanda recommended to understand concepts
-
Play around with modifying Lyra, start with tiny changes, build up some understanding and momentum
-
Start with the Marketplace version. If you’re not already comfortable with Git its probably better as a beginner to ignore anything that’s not on the direct learning path and might hypothetically be frustrating. I use Git every day, its not rocket science, and I’m THRILLED about the announcement, but it is one more tool to add complexity to a beginner journey
-
LeafBranchGames has an Exploring Lyra video series that can get you started on making in-editor and blueprint changes https://youtube.com/playlist?list=PLNBX4kIrA68lSY6Pj3zDVH6kGDIMgwOvr&si=EnSIkaIECMiOmarE
-
x157’s Dev Notes on Lyra https://youtube.com/playlist?list=PLQmUQVriK7WnkwVnYTmkujcIYW-LorCPR&si=EnSIkaIECMiOmarE is both a good read and links to tutorial videos, eg “Lyra Health and Damage System”. That starts to get into C++, but health and damage is a classic place to start learning UE C++, and relevant to your project
Hope this helps!