Lyra Shooter Game

Hello MtechMatt,

Using the reference viewer is on the right track. Another tool I like to use when ‘untangling’ these things is ‘Tools → Find in Blueprints’ that will allow you to search function names to see where/how they’re being used.

Zondyz does bring up a good point about C++ though, I think what you’ll find is that as you go up the hierarchy you’ll reach a point where the parent is a C++ class.

Since you mentioned you’re new to Unreal, Lyra is a bit like jumping in at the deep end. (But certainly worth poking at these systems)

Welcome to the forums!

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