Lyra - Save and Load health

Is there a way to use the Lyra health system in a single player game and have the ability to save the current health and load it? I am able to save a player location and even store the value of the Lyra health, but I do not know how to set the players lyra health to the saved value. Any ideas?

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Have you figured this out? I’m trying to save an integer amount and reload it when the player starts, for example if the player picks up an item an integer amount get increased, I’ve found a way to implement it to the player state but when the game reloads it starts at 0 instead of loading the saved integer amount. I would like to save health and load but if I cant even save a simple integer I have no idea where to start. Any help would be appreciated.