Went though every step I really feel like its a simple issue like I’m not setting the build target somewhere.
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““E:/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“E:/-=Projects/Unreal/Samples/LyraStarterGame/LyraStarterGame.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=58308 -project=“E:/-=Projects/Unreal/Samples/LyraStarterGame/LyraStarterGame.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“E:/-=Projects/Unreal/Samples/LyraStarterGame/LyraStarterGame.uproject” -unrealexe=“E:\UE_5.0\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Wi
n64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -clean -compressed -iostore -pak -prereqs -archivedirectory=“E:/-=Projects/Unreal/Samples/Lyra” -distribution” -nocompile ]
there is no -Target= in that command