Hello mates
I got LyraSampleStarter and I made some changes…with that said I noticed if you set RHI to DirectX 11 it crashes (build). So at this time I could do only DirectX 12, which is little bit nah. Our game project should be even for DirectX 11 only devices portable.
I mean, there are already some questions about the same topic, but nobody seems to find any way to fix.
Thank you for your answers :3
Feedback from build:
Assertion failed: !ActivePrecachingTasks.Contains(PrecachePSOHash) [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 942]
0x00007ff756b37f53 LivingHell.exe!FPrecacheGraphicsPipelineCache::TryAddNewState() []
0x00007ff756b05173 LivingHell.exe!PipelineStateCache::PrecacheGraphicsPipelineState() []
0x00007ff758b10618 LivingHell.exe!PrecachePSOs() []
0x00007ff7586d4017 LivingHell.exe!FMaterialShaderMap::CollectPSOs() []
0x00007ff7586db99c LivingHell.exe!FMaterialPSOPrecacheCollectionTask::DoTask() []
0x00007ff7586e3d2a LivingHell.exe!TGraphTask<FMaterialPSOPrecacheCollectionTask>::ExecuteTask() []
0x00007ff753494a80 LivingHell.exe!<lambda_17c904c32264d0348d15245fba0e1bff>::operator()() []
0x00007ff75349bc13 LivingHell.exe!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * ptr64 cdecl(bool),48>::TTaskDelegateImpl<<lambda_17c904c32264d0348d15245fba0e1bff>,0>::CallAndMove() []
0x00007ff7534a8e45 LivingHell.exe!LowLevelTasks::FTask::ExecuteTask() []
0x00007ff7534a8cf2 LivingHell.exe!LowLevelTasks::FScheduler::ExecuteTask() []
0x00007ff75348f438 LivingHell.exe!LowLevelTasks::FScheduler::TryExecuteTaskFrom<&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() []
0x00007ff7534c9972 LivingHell.exe!LowLevelTasks::FScheduler::WorkerMain() []
0x00007ff75349a880 LivingHell.exe!UE::Core::Private::Function::TFunctionRefCaller<FUniqueBuffer cdecl(unsigned int64),FUniqueBuffer cdecl(unsigned int64)>::Call() []
0x00007ff753609729 LivingHell.exe!FThreadImpl::Run() []
0x00007ff753b3e3b2 LivingHell.exe!FRunnableThreadWin::Run() []
0x00007ff753b361b0 LivingHell.exe!FRunnableThreadWin::GuardedRun() []
0x00007ff87894269d KERNEL32.DLL!UnknownFunction []
0x00007ff878e0a9f8 ntdll.dll!UnknownFunction []
Crash in runnable thread Background Worker #10f
My specs:
GPU: AMD Radeon RX 6800 XT
CPU: AMD Ryzen 7 5700X 8-Core
RAM: 64 GB 3200 Mhz Kingston fury
MB: ASUS TUF GAMING B550 - PLUS