Lyra localization conflict

There is a red X in Conflict Status row, click it will open a log file, context in bellow , how to fix this?

MetasoundStandardNodes_RandomNode - RandomNodeOutputNextTT
/Game/Audio/Sounds/UI/ButtonHover.ButtonHover.RootMetasoundDocument.Dependencies(8).Dependencies.Interface.Outputs(1).Outputs.Metadata.Description - “Triggers when reset is triggered.”
/Engine/Content/Localization/Engine/Engine.manifest - “Triggers when next is triggered.”
/Game/Audio/Sounds/UI/ButtonHover.ButtonHover.RootMetasoundDocument.Dependencies(17).Dependencies.Interface.Outputs(1).Outputs.Metadata.Description - “Triggers when reset is triggered.”
/Game/Audio/Sounds/UI/ButtonClick.ButtonClick.RootMetasoundDocument.Dependencies(8).Dependencies.Interface.Outputs(1).Outputs.Metadata.Description - “Triggers when reset is triggered.”
/Game/Audio/Sounds/UI/ButtonClick.ButtonClick.RootMetasoundDocument.Dependencies(17).Dependencies.Interface.Outputs(1).Outputs.Metadata.Description - “Triggers when reset is triggered.”

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Did you ever resolve this? I am trying to work with a default lyra project to look at localisation workflows and the gather fails straight from install.

Not yet

Have anyone figured a solution for the following or why is there a conflict in the first place?