I have an ability that recharges on release and ends when recharging is complete. So the ability continues to run until that loop has finished. But I want to be able to cancel it and retrigger.
Retrigger Instanced Ability: “if true, and trying to activate an already active instanced ability, end it and re-trigger it.” That’s what I want but I can’t get it working. (Instancing Policy is Instanced Per Actor, so I assume it is instanced.) Am I missing something?