Lyra Gameplay Abilities error in UE 5.4

I want to modify GA_Melee to create my own GA. But when I duplicate GA_Melee in Plugins/ShooterCore Content/Game/Melee, I got the error: “Gameplay Abilities are not replicated to Simulated Proxies and therefore NetMulticast Function MeleeImpact is meaningless”.

Can someone help me? Even recomplie the original GA_Melee cause the same error.

Gameplay Abilties now give an error about using Multicast in in them. If you look toward the end you’ll see a custom event that uses multicast. Just change the event to a normal event.

It just probably won’t play an impact sound (if I recall that’s what it does?) for other players now. We want to be using Gameplay Cues for that instead.

I assume it’s an oversight on Epic’s part, but it’s a good educational point.

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Thanks, it worked! I change the MeleeImpact Custom Event from Multicast, hopefully they fix that in next version

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