Hi all, Lyra can be created and run well on my Mac(m1, unreal engine 5.2.1)
But I can’t hot reload (c++), it crash all the time if I try.
Even if I try it on VSCode, but I couldn’t build it with below message.
WARNING: LyraGameEOS and dynamic target options are disabled when packaging from an installed version of the engine
Creating makefile for LyraClient (no existing makefile)
Total execution time: 0.93 seconds
Client targets are not currently supported from this engine distribution.
Do you guys have any clue?
Thank you in advance.