Lyra Animation: Blendspace in linked layers?

In Lyra, there are no blendspaces in animation layers blueprints, only some 1d blendspaces in base abp.

For animation sequences usage as variables Lyra uses onupdate function

where it converts node to sequence player and sets sequences on it

But there is no option to do this for a blendspace (eg convert a node to it).

I also tried just to use 1 blendspace per layer abp, but if it’s parent is not AnimInstance, but common class, like ABP_ItemAnimLayers, the blendspaces non-variables in Animation Layers don’t work for some reason, they play only when parent is AnimInstance, that doesn’t allow to extract some common functions for layers.

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I solved it just by using standard blendspace players, than you can override them in any child blueprint in asset override, no need to expose any variables.

I also used interface with input parameters as property access to parent abp will return null sometimes on parent abp and therefore exceptions trying to access its properties.

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