LUTs accepted in .cube format

Hey there Unreal folks,

I’ve recently had issues to convert from .cube format to .png so the engine accept the luts. I think it would be a great addition if the engine accepts .cube formats. =)

Hi sarfios,

Thank you for your request. I have entered a feature request, UE-15563 to be taken into consideration.

Thanks for the feedback!

I believe it will be a great addition, mostly for the people who would use UE4 for creating animations. Adobe, Red Giant and DaVinci use the .cube format.