Ill def. make a tutorial, though what I am doing is rather easy.
Most of the particles are mesh based (created in 3dsmax) and a material applied to them.
(most of which I learned by studying the particles that came with UDK)
Ill def. make a tutorial, though what I am doing is rather easy.
Most of the particles are mesh based (created in 3dsmax) and a material applied to them.
(most of which I learned by studying the particles that came with UDK)