Luos’s Four More Elements
Lightning, Ice, Light, Darkness are the central elements of the second “Four Elements” package.
They will look amazing for your RPG, MOBA, or any Fantasy & Adventure game!
All effects are centered around offensive, defensive and impacts.
All effects come with optimized textures, materials, meshes, and three LOD’s.
13 Emitters. (Offensive, Defensive, Impact. one ribbon, All particles are named properly)
25 Materials, 15 Instances. (Easily readable)
26 Static Meshes. (Between 4 and 2050 polygons)
37 Textures. (Mostly masks, 512x512 up to 4096x4096, but can be resized without much quality loss)
9 Amazing Material Functions.
Note 1: Each effect has a light disabled inside Cascade, Enable them at your own discretion.
Note 2: Blueprints are only for showcasing content, I do not provide help with blueprint issues. This is a VFX-Only package.
Version 1: available for 4.11 - 4.14
Initial release, optimized as much as possible.
Version 2: available for 4.15 - 4.XX
Making use of the new Tone-mapper and new math related material nodes for optimization.