Luoshuang's GPULightmass

Is there any solution for that problem? Can’t build some maps.

Assertion failed: primitiveCount > 0, file , line 61
11:08:01: [Job] Job has failed! Job executable didn’t exit cleanly. Exit code: -1073740791

That means your primitive count is not greater than 0, ie., you don’t have static meshes to be baked in that level.

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But I have some

Thank you dear, this way works for me.

But now I have an another problem, when I try to build a project he doesn’t build but it appears Navigation Building Completed.

Has anyone had this problem and that has solved it?

Yes this is what I’m talking about. Can’t build some maps. If u watch swamp log u’ll see same error I guess “Assertion failed: primitiveCount > 0, file , line 61”

Can i use installer in 4.23?

I don’t know what it is then… I get that error only when I have just one static mesh in the level or no static lights. And it’s kinda what the error says, so I have no idea what else could be causing it. Sorry.

Where can i find the dispetcher?

Thank you! Still in Beta or usable?

Hello Pax Invictus,

I have a doubt, I just copied the files from the Engine folder, what should I do with this? Building from source - GPULightmassKernel.lib

Thank you in advance ^^.

If you’re not building Unreal Engine from source - you don’t need that folder. Even if you are, unless you want to build from source using my GPU Lightmass fork - ignore that folder. If you don’t know what building from source is or what fork I’m referring to - you don’t need that folder.

Everything you need is in the zip file.

Oh! Thank you! And last question. Do I have to do something in order to bake the Landscape? Everything bakes perfect but it.

EDIT:

SOLVED Was another issue related to another thing. Sorry!

I meant windows task manager, sorry

Hello there! I`m having long times with 4.,25 GPU, i have a RTX 2080 TI but have 80 hours of time

I try to build the light on command line: but have this message

[2019.09.29-20.37.22:248] 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2019.09.29-20.37.22:249] 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154

Any ideas how to fix it?

Hi everyone!

I’m using Version4.23 with GPU4.23, but I have a concern and I want to ask people with experience in this program that is this normal for me when I build?

When I build the project until 5-10 times no problem and builds fast, but when I Import other things and try to build again goes very very slowly.

Is the problem of having too many objects or something else?

Thanks

[USER=“24021”]pax invictus[/USER] , it is possible to use these files with the installer for GPULightmass created by ?

You’ll have to ask about that.

i use U4.22. Someone show me how to fix “LightmassConfiguration.bat” for prev version. I try but it not working. Many thanks

Where can i find the source installation for 4.21.1? I’ve built the version with VXGI 2.0 and i would add the nice features of the GPU lightmass for this version.
I’ve tried to download it from the main page but it says it’s an invalid URL page. How can I do? Thanks