zeldads:
It will be great to start by an official support from Epic about the Lightmass GPU… I had a meeting with Epic (Engine tech director and Senior tech art relationship with studios) this week and when I asked about official support they told us it was not in the development plan since they’re not supporting new features they don’t use on their own games (Because they cannot support fixing issues if they’re working everyday with). A little bit sad about that, even if **** is doing a great job it’s complicated to integrate his tools on a pipeline on AAA production if there are no “official” support. But this tool is a time-game-changer, it’s making the difference when you have long time about building lighting on dozens levels.
Did they mention anything regarding the lightmass successor they’re working on internally (non RTX) and also if RTX will be used to bake lightmaps in the future?