That would be great!!
Thank you! I’ve seen the command line option, I will try it with the higher resolution lightmaps! …I’ll have to keep in mind this limitation… :S
Thank you! …to be honest I get a LOT better bakes with HIGH SPEED already and rarely run into errors! /testing as much as I can in my free time!
It wasn’t a leak it more looked like a surface was getting lighting information when it shouldn’t have (or the shape of the light/shadow)… I’m still not sure about that case but will make some changes and will let you know if…
I have re-baked an old, only HDRI test scene of mine to see the differences… WOW!!! So much more color and direction from HDRI! And ALL those “shadow bleeds” at contacting/touching surfaces are gone!!