Hey guys, only Indirect Lighting Bounces is relevant to GPU Lightmass, see the first post:
“Lightmass parameters and quality settings specified in the editor are ignored except for Num Indirect Lighting Bounces”
Hey guys, only Indirect Lighting Bounces is relevant to GPU Lightmass, see the first post:
“Lightmass parameters and quality settings specified in the editor are ignored except for Num Indirect Lighting Bounces”