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Luoshuang's GPULightmass
Development
Rendering
unreal-engine
kurylo3d
(kurylo3d)
March 22, 2019, 5:01pm
1032
What is prometheus? Oh and how come the front page still says
Ray hit rejection by LOD/HLOD hasn’t been implemented and you may see black splotches where lower LOD meshes poke out.
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