Lunacy: Saint Rhodes

Excellent work. A simple suggestion nonetheless. I personally feel that the scale on the parquet flooring texture might be a little off. The squares and slats that make them up seem a little large to me, especially having had parquet flooring at my place in the past.
I would make the squares half to a third of the current size. Not right or wrong, only something that looked a little off to me.
Perhaps also making the same material somewhat less reflective/glossy. In certain parts of the house, it appears that the floor was waxed the day before. I also concede that this could be a stylistic choice.

Very Resident Evil 1 atmosphere indeed! Except 20 times more appealing as it is powered by the Unreal Engine!