The Lumen Performance Guide explains
Lumen targets 30 and 60 frames per second (fps) on consoles with 8ms and 4ms frame budgets at 1080p for global illumination and reflections on opaque and translucent materials, and volumetric fog. Lumen Performance Guide for Unreal Engine | Unreal Engine 5.3 Documentation
What does this mean for other deployments, how is Lumen handling/targeting PC systems?
Is there a target FPS for PC?
Are there preconfigured Scalability settings to control Lumen’s target FPS (on PC)?
Can someone set the Lumen performance guide documentation in context for PC users?