lumen reflection not correct for video cards

hi guys, i want to do a virtual production set, in this test you can see that the lumen reflection is not reflecting properly, it is screen space, and the reflection seems to move based on camera position like a cube map i was able to solve it by not using lumen reflection and adding a planar reflection. but I still want to use lumen in other places,

does anyone know what is the cause of this and is there a way to fix this?
thanks