Lumen GI Broken on Z1E handhelds

Hey there.

Apologies if this is not the correct place to post this, I have seen this issue cropping up all over the place but not seen many people connecting the dots. It appears that Lumen GI just does not work on Z1E handhelds such as the ROG ALLY/ALLY X and LEGION GO. I noticed it in a few games to begin with then started noticing a few people mention dodgy lighting in various games in various Rog Ally groups. Always in UE5 games. so i started installing UE5 games to see exactly whats going on and I can confirm Lighting is affected in pretty much every UE5 game I’ve tested.

Here are a few examples. All these screenshots the settings are matched but as you can see on the Z1E something is seriously up.

Still wakes the deep on Desktop Nvidia GPU



Still wakes the deep on Legion GO same settings



RoboCop Rouge City Desktop GPU Medium settings




RoboCop Rouge City Rog Ally Mediums settings




Black Myth Wukong desktop gpu



Black Myth Wukong same settings Legion GO



This is just a few examples from what we have gathered every UE5 game exhibits the bug to some degree on the Z1E unless you can turn Lumen GI off. Seeing a lot of people complain about it in silent hill 2 in the rog ally facebook group it looks quite bad in that from what I’ve seen but I don’t have that game yet to take my own screenshots.

Digital foundry did release a video over a year ago showing that the steam deck had the exact same bug when running on windows. I’m not sure if this was eventually fixed on the steam deck but appears to be same bug.

Anyway. I’m posting this in a few different places as I’m not sure if this is a UE bug an AMD driver bug or ultimately who would need to fix this but in just trying to make people aware in the hopes it eventually gets to the right people.

Thanks.

2 Likes

I also have this issue (I’ve discovered it right now), my client wants a demo of my project on his Legion Go, and the lighting looks exactly like your images, we need a fix ASAP :sweat_smile:.

1 Like

I also have this challenge on the Ally X with several games… it is very strange to see how bad a modern game title can run even with low settings and it looks horrible, while older title like “Shadow of the Tomb Raider” or “Division 2” are handled so well with high detail by these mobile handhelds… I really hope we get a fix on this soon