Because its the only project I cant get to work with Lumen, so its likely something project-specific.
At some point, by accident, we had working GI from Subsurface Surfaces… now its gone again - I dont see “worked in EA1/2” as something that means it should still work now, things changed since then.
I will now investigate if I can get the assets to work by moving them into another project… and if other 4.26 → 5.0 projects work fine, if so… then its most likely something with that 8 year old project.
@ see, it works fine if it is imported into another project:
It seems to be something with that project…
but as expected, Lumen doesnt like that scene, it goes funky on it, in fact is completely unstable.:
MDFs etc. are fine though.
EDIT:
That reminds me of an issue that existed for projects taken from EA1 to EA2, where lumen outright refused to work…
EDIT2: Lumen seems to rely on screen traces for 100% of the GI there… weird.
EDIT3: Yes, something definitely is broken there, compared to my game where lumen is rock-solid in terms of “retaining its data”.
Comparison:
Yes, allthough I forgot to show, Sun Temple has MDFs in place.
@ I think there is a bug somewhere, which is in every project besides my game, even in the TreeDemo i made for you, which shows the same reliance on Screen traces (or loss of data), while my game (with the same settings) doesnt?
That should also mean: anything that isnt “my game” wont work properly with lumen? (I mean, technically… fine for me, but that will undoubtedly cause complaints when 5.0 goes public.)
As you can see above, in the video, the other projects “stability” in terms of Lumen is nonexistant in comparison, while my game doesnt suffer from this.
The problem is, I dont know what the “workaround” is, my game always worked and it too comes from 4.26 → EA2 → several Github builds → PV1 - it always worked, but for some reason I cant replicate the “it just works” for other projects now?
EDIT4:
Believe it or not, if I drop the Sun Temple into my game, it just works (of course, I removed the sky, ppvs, sun etc. since I have my own.):
Idk… I think we have an issue here?
Lumen only behaves the way it should in my game? weird.