a massive shader recompilation is not-desirable, but not-permanent either. And if it fixes the issue, I’m generally for incurring a temporary cost to rebuild x, and/or y, and/or z.
it’s still in the development stage. so what?!? we all hate shader comp. yes. just take a chill pill for 10 minutes. it’ll run great when you’re done cooking. : )
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Updating…
Weird, but disabling Nanite in specific plant of foliage, then it appears on surface reflections
Is there any new setting in 5.6 that I don’t know about yet?