Lumen will only reflect what’s visible in the lumen scene debug views under lit. Make sure all your meshes have distance fields enabled and there’s enough lumen cards and it matches the scene well. Might need to break up meshes.
Lumen will only reflect what’s visible in the lumen scene debug views under lit. Make sure all your meshes have distance fields enabled and there’s enough lumen cards and it matches the scene well. Might need to break up meshes.