Lumen GI and Reflections feedback thread

Will Lumen ever be enabled for secondary views, namely SceneCaptures? I can understand disabling it given the cost, however I’ve used SceneCaptureCube’s in the past in order to generate static cubemaps in-editor to be used for particular effects, such as for fake interior cubemapping. Basically, effects that only need to be generate one frame and then get saved out to a texture.

It would be nice to be able to do this with Lumen.