Hi all!
Some feedback (and help request, if you can, please) over here. After playing around with loooots of cvars, I can’t improve the “detail shadowing” on maybe small or near objects, like the ceiling moulding here, which has a little offset (like 5cm) from the wall:
Curiously, when the moulding is not in the center of the screen, it tends to have its shadowing (it should be the opposite, I guess):
And an additional issue, about poor reflections, even when Hit reflections enabled: some black zones on models, even rising a lot the Lumen Cards number. Come on… are we supposed to change every Card number setting (in the case it would work) of every mesh if we want to avoid black-horrible erros in reflections?
Do you know how I could improve or solve those issues?
Thank you and best regards!


