Lumen GI and Reflections feedback thread

That’s good to know, thanks for telling me about it. I’m curious as to the implications of the github update then, what their they mean by the new alpha masking support (I was just guessing from the update descriptor, didn’t actually dive into the code). Thanks for the tip on solving foliage overocclusion, I’ve had some meshes that have been behaving weirdly and this is really useful.