i think @BananableOffense means this bounce back.
and… (this is 5.5) it does work. mostly on plane geometry. it’s just scattered alot, when shot at curved surfaces. i done the laser on the copper ball before, too.
also… lil glitch i just found. (it’s not lumen but lighting related) maybe you could pass it along.
raytraced directional is misaligned in a retro game setting. not that it’s usable with all the temporal shadow noise but even on full resolution (without any aa) a slight ghosting edge is noticable on the character.