Lumen GI and Reflections feedback thread

In UE5 Preview, you can disable Screen Traces of lumen reflection (r.Lumen.Reflections.ScreenTraces 0) without lose reflection quality. Lumen reflection now resolves entire reflections of the scene. In EA, this didn´t happen (the part of screen traced reflections became black with “r.Lumen.Reflections.ScreenTraces 0” command )

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