Lumen GI and Reflections feedback thread

Nvidia is already working on integrating ReSTIR GI into their branch as an additional option for developers using Lumen hardware, replacing the probes in Lumen. Epic had started a prototype to further enhance Lumen, but it hasn’t been updated in a long time. I was wondering if Epic plans to revisit this project and whether they will eventually offer a more advanced method for recalculating reflections to ensure they are accurate, without relying on the surface cache.

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