@Krzysztof.N or @Daniel_Wright I would like more information on this erratic behavior in 5.4 software Lumen’s AO(I’m positive it’s not short range AO). I haven’t experienced this in editor but haven’t used 5.4 Lumen very much and just wanted to see the quality in FN and I keeping finding this annoying glitch, (video is 4k which means it’s short, put the video on loop)
See how the AO disappeared. It kept happening repeatedly over and over in FN with high scalability.
Maybe you guys will immediately recognize the issue here idk, hope that’s not in the final released 5.4 version.
Let me know when or if you guys find or fix this this issue in the shaders.