Lumen GI and Reflections feedback thread

Also, no idea if the lumen devs are monitoring the thread atm, but still-relevant bug:

Lumen scene objects are still exhibiting strange patterns and striations that aren’t found in the source texture or mesh whatsoever. This isn’t consistent, and it dissapeasrs and reappears once every second or so, for about three seconds after the camera moves, and it stays like that. The map is Safe House, released for free on the marketplace last month I believe.

Also, enabling raytracing.nanite.mode 1 makes the entire floor disappear?