Lumen And SceneCapture2D (UE5)

If anyone has encountered a problem where SceneCaptureComponent2D displays an incorrect image (without Lumen), here is the solution:

Enable Global Illumination Method → Lumen (even if it’s already set in the global settings, you still need to manually repeat it).

  1. Also, enable Reflection Method → Lumen.

  2. For Global Illumination Lumen, enable the SceneCaptureResolutionScale parameter and set the value to 1.

  3. Parameter “Use Raytracing If Enabled” → true

  4. Enable (Always Persist Rendering State), if you render from (Blueprint → CaptureScene)