lueprint Runtime Error: "Accessed None trying to read property

Hi all. I’m trying to make a menu with graphics settings, but it gives an error: "Accessed None trying to read property ". I don’t understand what is the meaning of the error. Any ideas what caused the error and how to fix it? Thank you in advance!


It means your SaveSettingsRef variable isn’t referencing anything.

So that variable is in your GI, but you haven’t assigned it a value.

1 Like