Ludus AI FAB Plugin Recreation

Hello everyone,

I wanted to share my experience with the Ludus AI plugin and how much it can actually help inside Unreal Engine. I honestly expected AI to take a long time to reach what a human developer can do, but lately I’ve been impressed by both the speed and the accuracy.

I tested a few different “AI for UE” tools/plugins, and so far Ludus has been the only one that consistently gave me what I asked for. The biggest challenge (for me) was learning how to write clear prompts—these tools really need specific instructions—so I used ChatGPT to help me structure the prompts properly.

In the end, I used Ludus to recreate a marketplace/Fab-style feature as a learning experiment, before spending money on a ready-made plugin that I wouldn’t fully understand internally. What I liked is that Ludus didn’t just “output something” it guided me through the steps, set up the base (variables/functions/materials), and even added a nice final touch (e.g., making the vision turn red when the NPC spots the player).

That said, it’s not magic: sometimes it still asks you to do steps that the AI can’t do yet (like creating missing assets/classes/C++, wiring certain parts manually For Materials), and you may need to iterate to fix small logic gaps so you still need to review and guide it.

I recorded a short video showing the workflow and the results. If this post/video breaks any Unreal Engine or marketplace/Fab rules, please delete it and I apologise in advance — I’m not trying to share anyone’s proprietary work, only my excitement and my learning experience using AI in UE.

Thanks!