A movable stone statue asset featuring a built-in skeleton rig. It supports flexible posing, enabling a wide range of scene setups. Thanks to its rigged structure, it can be used as a moving actor or even as an enemy character.
This character asset is designed for use in games and cinematic production.
It is structured for real-time rendering workflows.
|Key Features
Unreal Engine 5 compatible
Vertex Count: 18k–3k tris
LOD: 3 levels (LOD0–LOD2)
Includes 21 animations
4K PBR Textures (BaseColor (Albedo) / Normal / ORM)
Texture Resolution: 256–2048
FBX format included
Normal Maps: DirectX / OpenGL compatible
|Materials / Textures
Metallic/Roughness workflow
ORM (Occlusion / Roughness / Metallic packed)
Number of Textures: 75
Number of Materials: 2
|Preview
|Feedback & Improvement Requests
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