I have make an experimental plugin recently.
It can be used to generate lua binding code for UE4 Engine.
It can export UCLASS, USTRUCT, UENUM to lua environment.So you can write game logic by lua.
All my work are base on the official plugin ScriptPlugin. There is the link https://forums.unrealengine.com/show…ns-via-plugins
This is my github repository, GitHub - asqbtcupid/unreal.lua: lua solution for UnrealEngine4.
I also make a debugger for lua base ue4 slate,So debug lua is quite esay.
welcome to share idea or give advise if you have any.Thank you.