LowLevelFatalError.[File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp]

Hello! I have a problem with my project. My packaged game sometimes crashes with this report. Does anyone know what is causing it? I also tried playing the game with task manager open to see what the problem is but when the crash happens, both the CPU and the GPU remain the same. In the GPU visualizer, nothing seems wrong and it seems to hit a max of 10ms

LowLevelFatalError.[File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp] [Line: 1438]
FMallocBinned2 Attempt to realloc an unrecognized block 000001A6F6590000 canary == 0x48 != 0xe3

0x00007ff745881eae Oden-Win64-Shipping.exe!UnknownFunction
0x00007ff746f5f681 Oden-Win64-Shipping.exe!UnknownFunction
0x00007ff747057e9d Oden-Win64-Shipping.exe!UnknownFunction
0x00007ff74705d942 Oden-Win64-Shipping.exe!UnknownFunction
0x00007ff74705cd4a Oden-Win64-Shipping.exe!UnknownFunction
0x00007ff74705876f Oden-Win64-Shipping.exe!UnknownFunction
0x00007ff74583a02b Oden-Win64-Shipping.exe!UnknownFunction
0x00007ff74582937e Oden-Win64-Shipping.exe!UnknownFunction
0x00007ff7470cbd8b Oden-Win64-Shipping.exe!UnknownFunction
0x00007ff7459b7337 Oden-Win64-Shipping.exe!UnknownFunction
0x00007ff7459b4ab1 Oden-Win64-Shipping.exe!UnknownFunction
0x00007ffd48f8257d KERNEL32.DLL!UnknownFunction

Crash in runnable thread RHIThread

Hello, I encountered the same error. Did you manage to resolve it?