Just a few things to ask first:
A solution to try:
You can always use the uncompressed versions from the Binaries\HTML5 folder. Just copy these files to your server:
[PROJECT].js.symbols (not needed if you do not know what it is for, UE is already crashed if this file is needed)
Utility.js (if this file is bigger than 54kb, delete it and package html again to get a small one, there is a bug that makes this file bigger, yet not a fatal problem)
Just replace those PROJECT parts with your project name when you are selecting
Then open the .html file in an editor (notepad/textedit is fine) and scroll down to the near-end. You can see a list of files in here. Remove the .gz parts. You’ll see something lik
// start downloads in parallel, print when done.
var promises =
Also, open the [PROJECT].data.js file (small one, mostly 7kb in size). Remove the .gz from here to (4.10 does not add a .gz here, so if you do not see it, it’s ok).
var REMOTE_PACKAGE_BASE = 'Something.data**.gz**';
Then refresh your project again. See if it is running ok.