Lowest possible global time dilation value

how can i set the global time dilation below 0.0001

as if i set it to 0.00001 then it defaults to 0.0001

im doing this cus i am trying to effectively completely stop time without freezing the player, as if i set it to 0 then i cannot speed up the player due to 0 being equivalent to infinity actor custom time dilation (as anything divided by 0 is 0 thus infinity to counteract the 0)

I’m afraid the only way to do that is by keeping your actors in a list and setting each of their custom time dilations to 0, except your player’s. Not the nicest solution, but it should get the job done.

If only we could make an actor completely ignore the current global time dilation…