LowEntry Network Reader/Writer in C#

I have created a duplicate of LowEntryByteWriter and Reader in C#. This lets me write a game data server in C# and talk to it via. LowEntry network blueprint nodes and TCP/IP.

It is at GitHub - RMKeene/LowEntryNetworkCSharp and is free for all to use.

Enjoy.

Please post issues, comment, and such on GitHub.
If you would like to add things in and contribute let me know.