Low Resolution Landscape Material

Hey guys, I’m trying to apply a landscape material to the landscape in my scene, however for some odd reason I cannot seem to actually get the landscape material to apply properly. All I get is the rough color of the texture, not the texture itself. This happens regardless of scale set on coords, or mip values on the actual samples themselves. They’re all set to clamp if that means anything.

If anybody has any ideas I’d appreciate it. This is the last thing I need to finish this project and I’ve never experienced anything like this before within the landscape editor

Did you set any values on that landscape coords node?

Also, did you disable screen messages by any chance?

Is anything in the log ( windows → developer tools → output log )

I set it to tiling 10 to see if it made any difference (It sadly did not)

Screen Messages are not disabled to the best of my knowledge, and there’s nothing going on in the log

I’m at a bit of a loss. Have you tried different materials?