I’m having trouble exporting certain models or scenes as a glTF file. I’m testing the glTF exported found in Marketplace and on some models, the textures seem to bake out into a very low-resolution image for no noticeable reason.
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The exact format of the export is .glb
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I’ve tried different models both unwrapped or UV tiled, results vary
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I’ve tried different material setups as well as megascans, results vary
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On export I tried both material override and default settings
I was hoping that If I could get some insight into what is happening with uploaded images, I could figure out a solution. Any help would help tremendously, thanks in advance for the time.