Hi people. I got some problems to export my project from unreal engine 5.3.2 to oculus 3 apk. I tried to put many things to max quality render but textures look like pixels in my 3D environment
You cannot make game/application for mobile devices without any optimization and expect full quality. Unreal drops quality because of memory limitations (so low quality textures). Forcing it to high quality will do nothing as engine has no memory for it.
You need to optimize your game for mobiles first, save memory, so unreal can load better quality textures.
Also check settings you pack and cook your game with.