Hi everyone. I’ve been working on mixing live action footage with game assets to create commercials for an indie project I’m working on. I’d successfully created one a few months ago (I think 2 versions ago) with minimal issues. I’ve started work on a new one and now I’m encountering a quality issue on my footage.
I basically create a texture and then import the footage to apply to the texture, then capture with a camera the animation of the game asset in front of the screen. My footage imports fine, as ran in the media viewer, but when running in scene it gets really low quality (low resolution/pixelated) for some reason and I’ve been unable to resolve why and how to fix it.
Regards to any help given.